But first, we should refresh ourselves on atlas hex basics. We’ll finish today’s topic by showing how to fill an atlas hex with biome variations. This hex-mapping system allows you to easily transition in scale from an entire world down to a view the size of your neighborhood.Īs part of the hex map hierarchy, we’ll discuss overland travel pace in D&D as a short sidebar and why the alternative method I use is much easier to run at the table. Part of our introduction to region hex-mapping for your D&D worldbuilding will be discussing how the hierarchy of map hexes all come together like a matryoshka doll. Today we’re increasing the magnitude of our worldbuilding process to look at what’s inside an atlas hex. If you need a refresher on any of the steps so far, you can find links to the individual articles on the Worldbuilding Process page.
Now, last time we put our attention to Dominion Worldbuilding. Welcome back to the Worldbuilding Process series.